Every $DEV starts in two locked pools. Buyers take it out one buy at a time. Devin can't pull any of it, and the Cage takes his fees.
Pre-launch. $DEV is not live yet. This page describes the launch plan. The pool settings are fixed onchain when the token launches and can't change after that. Until then, details can still change. The only real contract address will be posted on devinacage.com and @devinacage on X at launch. Ignore any other.
MEASURED tested on a copy of Robinhood Chain CALCULATED from the pool math, before fees
0x…dEaD), where nobody can move it.The $DEV still sitting in the two pools, plus the 56% the Cage holds until it adds it as higher ranges, normally 5 minutes after launch. The table below counts both. On a normal launch that is the dev's supply. Here it is locked, so buyers take it out one buy at a time and Devin can never pull it.
As the price rises the pools sell $DEV, so the bag shrinks; sells put some back. The bag is spread over price ranges that hold more of it back for higher prices, so later buyers still find supply and the pools stay deep as the coin grows.
| Market cap | Bag left | Net buying to get there CALC | Pools hold CALC |
|---|---|---|---|
| $10K (launch) | 100% | $0 | – |
| $40K | 78% | about $4.4K | $36K |
| $100K | 70% | about $9.5K | $79K |
| $1M | 45% | about $89K | $540K |
| $10M | 28% | about $630K | $3.4M |
| $100M | 15% | about $4.7M | $20M |
| $1B | 1% | about $49M | $59M |
"Net buying" is buys minus sells, before fees. Market cap is price times supply, so it grows much faster than the money put in. "Pools hold" is the $DEV and ETH/HOOKR sitting in the pools at that price. The ranges are priced in ETH and HOOKR, so the dollar figures move with those prices. All of these figures count only Devin's bag. After the first 5 minutes anyone can add their own liquidity to the pools, and that changes them. Trades in other $DEV pools aren't counted either.
The cost: getting big takes real buying, about $4.7M to reach $100M.
At $1B buyers have taken 99% of Devin's bag. The first time that happens, Devin is thrown out of the cage. A new dev goes in, whose bag is whatever sellers put back. This is an on-screen scene only, nothing changes onchain, and it only plays once. Trading doesn't stop at $1B: the last 1% of the bag sits between $1B and $10B and keeps the pools working. On the test copy, buys kept going through past $1B, and Auto Burn and the sell fee still applied MEASURED.
These are the actual positions, with their share of the total supply. Each one is split the same way between the pools: 80% in $DEV/ETH and 20% in $DEV/HOOKR. Prices are shown as market caps.
The bars show how much $DEV each range holds, not where it sells. A range holds more $DEV at its low end than at its high end, so most of the launch range's 43.9% sells early: 30% of the whole supply between $10K and $100K, and only 0.1% above $1B. Add the launch range's part to the higher range at each price and you get how much of the supply sells there CALC:
| Price (market cap) | From the launch range | From the higher range | Sold there |
|---|---|---|---|
| $10K – $100K | 30.0% | – | 30% |
| $100K – $1M | 9.5% | 15.5% | 25% |
| $1M – $10M | 3.0% | 14.0% | 17% |
| $10M – $100M | 0.9% | 12.0% | 13% |
| $100M – $1B | 0.3% | 13.7% | 14% |
| $1B – $10B | 0.1% | 0.9% | 1% |
Take these away one row at a time and you get the "Bag left" column in the table above: 100% minus 30% is 70% left at $100K, minus 25% is 45% at $1M, and so on down to 1% at $1B.
No. Every range starts at or above the launch price, and a range above the current price holds only $DEV. So both pools start with $DEV and no ETH or HOOKR, and the only ETH and HOOKR ever in them is what buyers paid in (see When the price falls). It's also why the Cage only adds a range while the price is still below it: a range the price is already inside needs ETH or HOOKR as well as $DEV, and the Cage only adds $DEV.
| Fee | Who pays | Where it goes |
|---|---|---|
| Trading fee 0.3% | every buy and sell | The pools' liquidity, almost all of it Devin's, so the Cage |
| Auto Burn 1% | every buy, off the $DEV you receive | 0.8% burned, 0.2% to Hookr |
| Sell fee 3% → 0 | sells, by how long you held (details) | 80% to the Cage, 20% to Hookr |
| Snipers' tax 10% → 0 | buys in the first 5 minutes only | 80% to the Cage, 20% to Hookr |
| Transfers | no fee | – |
Auto Burn took 0.80% of a buy's output and the sell fee matched the table on the test copy MEASURED.
The fees only apply on the two Dev in a Cage pools on Hookr, so buy there. That's where the burns and bail happen, and only those buys throw something at Devin. Anyone can open a plain Uniswap pool for $DEV, and trades there pay none of these fees, burn nothing MEASURED and don't show up in the game. Nobody can stop that, but if real liquidity goes there, the burns get smaller.
It is Hookr's Exit Clock. Selling right after you buy costs 3%, and it falls in a straight line to 0 after 7 days of holding. The fee comes off what you receive, in ETH or HOOKR.
| Held | Sell fee MEASURED |
|---|---|
| just bought | 3.00% |
| 12 hours | 2.78% |
| 1 day | 2.57% |
| 3 days | 1.71% |
| 5 days | 0.85% |
| 7 days or more | 0% |
The Cage is a contract that launches the token and owns Devin's locked liquidity, so it collects his fees: the 0.3% trading fee, the sell fee and the snipers' tax. Anyone can tell it to process them, and we'll run a bot that calls it regularly. Each time it:
The Cage can't withdraw the liquidity, has no owner and can't be changed. Apart from burns, the only ETH that leaves it is the two funds' shares. Its code will be published and verified before launch.
Yes, in this way, and we'd rather say it plainly. While the funds are on, the Cage's ETH income is split three ways:
| Share of ETH income | Goes to |
|---|---|
| 50% | buys $DEV and burns it |
| 30% | the development fund: a public wallet the creator controls, for ongoing development of Dev in a Cage |
| 20% | the rewards fund: a public wallet the creator controls, intended for rewards, giveaways and contests for users |
There are no promises, no schedule and no list of who gets what. Every payment is visible onchain. Both addresses will be posted here at launch. HOOKR income is never split: all of it buys $DEV and burns it.
Together that's half of the ETH income going to wallets the creator controls, and nothing onchain forces the rewards wallet to pay users. The development wallet holds one switch: it turns both funds off, and off is permanent. The creator decides if and when to use it. After that, all of the Cage's income is burned. The creator gets no tokens and no liquidity.
No person does. The Cage contract launches the token. 44% of the supply goes straight into the launch range. The Cage holds the other 56% for the first 5 minutes, because Hookr only lets the launch range take liquidity while Anti-Snipe runs. When those 5 minutes end, anyone can tell the Cage to add the 56% as the five higher ranges, and our bot will be set to do it right away.
If buying has already pushed the price past $100K by then, the Cage waits and adds the ranges once the price is back below them. Until they're in, only the launch range sits above $100K, so the price moves much faster there than the tables above show. If it is still above them a day after launch, anyone can make the Cage add them starting just above the current price, and the $DEV for the part already passed moves up into the higher ranges MEASURED. The Cage can't sell that supply or send it anywhere else, and it can never take those ranges back out. The creator doesn't buy at launch.
Hookr's Anti-Snipe runs for the first 5 minutes:
The test copy can't reproduce the real chain's block timing exactly, so a small test launch will confirm it first.
Yes. The launch range is in Hookr's liquidity lock forever; the lock pays fees to the Cage, and a forever lock's receiver can't be changed. The higher ranges belong to the Cage, which has no way to remove them. Nobody, including the creator, can pull any of Devin's bag.
Yes, after the first 5 minutes, through the normal Uniswap v4 tools. Your position earns the 0.3% trading fee while the price is in your range. The sell fee and snipers' tax go to the Cage, not to outside liquidity.
All settings are fixed when the pools launch and can be read onchain. King of the Pool is off: its prize would be capped at about 0.1% of the winning buy MEASURED, so the site shows the biggest buy of the day as a title instead.
An ETH pool and a HOOKR pool let people buy with either. Until an arbitrage bot is set up, ordinary bots only close a price gap once it covers both pools' fees, about 4.6% CALC, so the two prices can drift that far apart. The market cap on the home page is read from the ETH pool.